Star Wars: Combat: Difference between revisions
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New page: ==Game Mechanics== ===Combat=== When it's a character's turn to go, the character gets either one complex action or two simple actions. A character can make any number of free actions on t... |
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==Combat== | |||
When it's a character's turn to go, the character gets either one complex action or two simple actions. A character can make any number of free actions on their tick. | When it's a character's turn to go, the character gets either one complex action or two simple actions. A character can make any number of free actions on their tick. | ||
*Complex actions: | *Complex actions: | ||
Revision as of 07:51, 29 March 2009
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Star Wars: |
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Stories |
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Characters |
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Combat
When it's a character's turn to go, the character gets either one complex action or two simple actions. A character can make any number of free actions on their tick.
- Complex actions:
- Search a body
- Simple actions:
- Reload blaster
- Fire blaster/thrown weapon attack
- Draw weapon
- Melee or brawl attack
- Free actions:
- Verbal communication
- Switching gun mode between stun and kill
Defense Value Calculations
- Dodge DV: (Dexterity + Wits + Dodge) / 2 rounded up
- Parry DV: (Dexterity + ability + Defense of Weapon) / 2 rounded up
Mental Defense Value Calculations
- Dodge MDV: (Willpower + Integrity) / 2 rounded up
- Parry MDV: (attribute + ability) / 2 rounded up